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3 12, 2016

Magiskb0Y to miss ECS finals

dignitas talent Emil “Magiskb0Y” Reif will sit out the ECS Season 2 finals due to personal matters, the player has revealed.

On Twitter, Emil “Magiskb0Y” Reif revealed that school exam commitments will prevent him from attending the event, which will run from December 9-11 in Anaheim, California.

dignitas qualified for the ECS Finals after finishing fourth in the European division due to having the best overall round difference of the six teams who finished level on points in the table.


Magiskb0Y will miss the ECS finals

The Danish team, who recently lost to SK Gaming in the ELEAGUE quarter-finals, have yet to announce who will be filling in for Magiskb0Y at the event, where $750,000 will be on offer.

dignitas have the following quartet available for the ECS finals:

 Mathias “MSL” Lauridsen
 Kristian “k0nfig” Wienecke
 Ruben “RUBINO” Villarroel
 René “cajunb” Borg

Source: HLTV.org

30 11, 2016

PiTER sign for Elements

Elements Pro Gaming have announced that they have ventured into the Counter-Strike scene with the signing of the team known as PiTER.

The Russian team had been on the lookout for a new organisation to represent since being dropped by Preparation in the aftermath of a failed CIS Minor qualification campaign.

Shortly after the news was made official, the team brought in former Method player Nikita “waterfaLLZ” Matveyev as a replacement for Vladislav “El Patron” Kopitin and stated that a deal with a new organisation was close at hand.


waterfaLLZ & co join Elements Pro Gaming

It has now been revealed that Vladyslav “arch” Svistov’s team have signed for Elements Pro Gaming, a CIS organisation known in the Dota 2 scene that had been looking to expand to Counter-Strike for several months.

“I am happy to announce that I will play with my former teammates and good friends again and that, from this day on, we will represent Elements Pro Gaming,” Matveyev told HLTV.org.

“It feels really great to represent this organisation, which will help us to improve and give everything we need. We are all very motivated and we will give our best.”

The  team will play their first match for Elements tonight, against Singularity, in the Round of 16 of GO:CL Season 5. Their roster consists of:

 Vladyslav “arch” Svistov
 Dmitriy “facecrack” Alekseyev
 Savelii “jmqa” Bragin
 Alexey “ub1que” Polivanov
 Nikita “waterfaLLZ” Matveyev

Source: HLTV.org

28 11, 2016

Heroic win IGL over VG.CyberZen

With a 3-1 win (Cobblestone 7-16, Overpass 19-17, Mirage 16-1, Dust2 16-10) over VG.CyberZen, Heroic have triumphed at the International Gaming League which took place in Shanghai, China, from November 20-27.

International Gaming League began with a GSL group stage, with only three teams taking part in Group A due to TyLoo dropping out. Heroic and VG.CyberZen topped their respective group, whilepaiN and compLexity finished second to finalize the semi-final teams.

The Danish-Swedish squad then defeated compLexity, winning Cobblestone and Mirage in a comfortable manner while Train went the other way after overtime, and VG.CyberZen bested paiN after three maps.


Heroic took the title in China

Today’s grand final saw the Chinese starting off strong, grabbing Cobblestone in convincing fashion before Heroic snatched Overpass following overtime, with Valdemar “valde” Bjørn Vangså putting up a beastly performance (44-24, 1.68 rating).

Marco “Snappi” Pfeiffer’s team then decimated VG.CyberZen on Mirage 16-1 and finished the series with a superb T side on Dust2, where the 21-year-old played amazingly once again.

The final standings and distribution of the 670,000 CNY (~$98,000) prizepool of IGL 2016 are following:

1. Heroic – 300,000 CNY (~$43,750)
2. VG.CyberZen – 150,000 CNY (~$21,900)
3-4. paiN – 80,000 CNY (~$11,600)
3-4. compLexity – 80,000 CNY (~$11,600)
5-6. FIVE – 20,000 CNY (~$3,000)
5-6. 5POWER – 20,000 CNY (~$3,000)
7. Vault – 20,000 CNY (~$3,000)

Source: HLTV.org

27 11, 2016

Gambit 2-0 Renegades to win DHW

Gambit have become the DreamHack ZOWIE Open Winter champions following a 2-0 win over Renegades (Nuke 16-12, Cobblestone 16-10).

With a powerful attack to lower through ramp, Gambit got off to a flying 4-0 start on Nuke before Renegades responded. The Australians only got two rounds on the board however, whileGambit took over once more, breaking their opponents economy over and over until it was 9-2.

Once again, Yaman “yam” Ergenekon’s squad wasn’t able to string more rounds together and got reset. Two desperate buys afterwards, Gambit got to a 12-3 lead.

The first map looked firmly in the hands of Mihail “Dosia” Stolyarovand company once they also clinched the second pistol round, but a forcebuy win gave Renegades a lifeline. They managed to win six out of the following seven rounds to get to double digits, though doubles from Danylo “Zeus” Teslenko and Abay “HObbit” Khasenovsecured map point for Gambit.


The trio from Kazakhstan ruled on Nuke

Justin “jks” Savage’ double in a 2v2 on the lower bombsite delayed the map for two more rounds, but Dauren “AdreN” Kystaubayev’s triple in the 28th finished off Nuke at 16-12.

Three kills from Dosia as well as a 1v1 gave Gambit the pistol round on Cobblestone, where they began on the CT side. A double fromHObbit and Dosia’s triple in two of the first three gunrounds pushed the CIS side to 4-1, but Renegades quickly equalized the score.

The following round was worth two and Gambit got the better of it, and only lost one more round before the half ended at 10-5 in their favor right after HObbit got another big play on platform.

When the pistol round and the first gunround also went Gambit’s way comfortably, the Australians had little to no hope in the match as they were trailing 5-14. Renegades managed to get a few gunrounds and anti-ecos but ultimately couldn’t come back asGambit celebrated the victory at 16-10.

DreamHack ZOWIE Open Winter final standings:

1. Gambit – $50,000
2. Renegades – $20,000
3-4. Kinguin – $10,000
3-4. GODSENT – $10,000
5-6. Cloud9 – $3,000
5-6. FlipSid3 – $3,000
7-8. dignitas – $2,000
7-8. OpTic – $2,000

Source: HLTV.org

26 11, 2016

Space Soldiers trial MAJ3R

Space Soldiers have announced the addition of Engin “MAJ3R” Kupeli, who will be trying out for the Turkish squad.

Space Soldiers found themselves in four players following the departure of Tugay “TuGuX” Keskin, who decided to step down due to disagreements after the Turks’ unsuccessful journey at the European Minor Championship.

The team have decided to trial Engin “MAJ3R” Kupeli, who helpedSpace Soldiers triumph at WESG Africa & Middle East Regional Finals and played with three of their players at this year’s World Championship, where Turkey clinched the trophy.


MAJ3R joins Space Soldiers on a trial basis

Apart from his showings with the national squad, the 25-year-old had previously only played for French-speaking teams. Most recently it was Millenium, who finished last at Predator Masters 3 earlier this month.

With MAJ3R’s addition, Space Soldiers’ lineup is following:

Ismailcan “XANTARES” Dörtkardeş
Çağatay “DESPE” Sedef
Ahmet “paz” Karahoca
Engin “ngiN” Kor
Engin “MAJ3R” Kupeli (trial)

Source: HLTV.org

25 11, 2016

Miami Flamingos sign new team

A new Latin American team has been created. Based in Miami, the Flamingos have acquired players from Argentina, Colombia, and Chile to compete in North America. To get a deeper look into the team, we talked to Jonathan “JonY BoY” Muñoz.

In a migration started more famously by Brazilian teams such as SK,Immortals, and other Brazilian teams, the Miami Flamingos will move into a gaming house in the United States where they will try to find opportunities to display their talents.

The team, which initially was going to feature three Latin American players and two North American players, finally opted for a fully South American lineup with three Argentines: Jonathan “JonY BoY” Muñoz, Guillermo “guishorro” Areco, and Matias “tutehen” Canale; a Chilean, Cristian “Proxure” Rojas; and a Colombian, Juanes “sickLy” Valencia.


JonY BoY celebrating after a win at TWC 2016 with Flamingos coach kam1kaze

When asked about the beginnings of the project, team manager Lucas Noya responded it all started when he was looking for a sponsorship for his team in Argentina, Guerreros del Mouse. After finding some Argentine and North American investors, the idea was to mix North American and Latin American players. After several talks, though, the idea of giving some of the region’s most notable figures the platform they crave arose.

As the organization dots the i’s and gets its Visas in order before the team travels North, we spoke to JonY BoY to get his insight into Miami Flamingos’ inception, what the team’s move means for the region, and what goals they have for the next six months.

Let’s start with the last time we heard of Argentine players on a main stage, which was at TWC. There, you and tutehen got a second place which is more than most people expected. What has your time between then and now been like?

As you said, we exceeded expectations. Our own and those of the Latin American community in general. After that we made it to the WESG offline qualifier in Brazil, but there we weren’t able to repeat our performance. That somewhat sentenced us, because a lot of the people that were keeping an eye on us to help us, be it financially or with a gaming house, to keep growing and living off of this fell through.

So would you say that bad result at WESG is what broke that team?

I’m not sure if it’s what broke the team, it just broke the expectations some organizations from, for example, North America, had. We still believed and wanted to play out the rest of the year together. We get along really well and we have really good chemistry, but we couldn’t let this new opportunity [Miami Flamingos] slip away.

Where did the opportunity to create this team come from?

I got called up a couple weeks ago. I was told there was a new project which was aiming at integrating Latin America and the United States, which makes sense in a place like Miami. The initial idea was to mix North American and Latin American players. The two Argentine players were going to be guishorro and myself, and a third player would be from Brazil or another country in the region, and two players from the United States. Finally, it was a Chilean player instead of a Brazilian as we found Proxure, who I really like.

After some more talks we reached the conclusion that we could just make a full Latin American team, so we brought tutehen and sickLy on board.

Having players from three different countries, how well do you know each other? You know your countrymen well, but what about the others. Have you played much with and against them, or are you just going to get together and figure it out?

I know both Proxure and sickLy from having played against them, especially Proxure since we’ve played several tournaments against each other. I met him personally at WESG, same as sickLy, although I only played against the latter at WESG. We play a lot of mixes together, though. We also watch streams together and we actually spend a good amount of time together and we share a lot of similar views about the game, so even if we haven’t played much together we do see eye to eye on a lot of things.

As far as all five of us playing together, it’s all going to be new. It’s going to be the first time we see who’s going to play with who and all that, so it just comes down to working it out.

Lately guishorro has been playing with the AWP a lot, and you play it as well. How are roles going to be divvied up? Who’s going to lead?

As far as I know I’m going to be the team’s leader, but we need to figure out who’s going to be calling the shots in-game. I’m guessing it will be sickLy since he’s currently leading his team. I’m going to be the primary AWPer and guishorro will be secondary AWPer, especially on CT side. Then we have tutehen who will be playing support, Proxure who will be entrying with guishorro on the terrorist side, and sickLy who will play as a lurker.

It seems a lot of people really liked players from the Argentina team like Straka, nbl, or tomi, perhaps even instead of guishorro. What are your thoughts on the organization’s decision to bring him on?

Yeah, that was one of the first decisions the organization made. From the first moment when the idea was to have two Argentine players, a third Latin American, and two North Americans, the two Argentines were going to be guishorro and myself.

This also has a lot to do with something that a lot of people in Argentina don’t understand, which is that it’s not all about playing, and guishorro knew how to sell his brand, streaming, etc. Yeah, sure, I think the players from the national team were perhaps playing a bit better but he can demonstrate that he can be, like he has been, a big name in Argentine CS.

He’s an experienced player. Perhaps that can be advantageous?

Yeah, definitely.

So tell me a bit about the goals. You have six months, right?

Yeah, our first contract is for six months and our goal is to play everything we can. Every open qualifier, trying to make it to the closed qualifiers, ESEA, CEVO, everything. We’ll just miss the first qualifier of the year for DreamHack because sickLy and Proxure are going to be in China with their countries for WESG during those dates, but they’ll join the rest of the team in Miami when they get back.

So where do you think you stand amongst the North American teams?

I’m not sure since I’ve never played against any of them except for some of the Brazilians like SK and Immortals, but after TWC in Serbia where we played for the first time against teams that had players from the likes of Heroic and Space Soldiers I think we’ll be able to fight and we’ll just have to adapt and put in a lot of hours and dedication.

You know, players like tutehen, for example, worked nine hours a day and then played after work when he could. If he could play well in those circumstances, I think when we can play eight, nine, ten, or more hours a day we’re going to become much better. We’ll have to see if we can play at that level but I think it’s about time and dedication and I think it’s possible. There’s not that much of a gap. The gap is more in the opportunity of making it your livelihood. If one wants to get better, he can. Only then can you see if one can become as good as the best.

So what do you think will be the biggest change going from Latin America to North America?

Yeah, what I was saying about tutehen. Here we either have jobs or we study, playing is our hobby. We spend eight or nine hours at work plus commuting and then we play a few hours when we can. In North America people play for a living, and it’s also their hobby, so they spend all these hours playing. If you’re dedicated and can play all these hours, that’s a great advantage. The second part will be the ability to play against better competition and being able to keep motivation high, because we will have a lot more opportunities to play qualifiers, well organized leagues, and so on. I just think all of this will really motivate us to practice hard day by day and to not lose that motivation.

So the most advanced region in South America as far as CS goes is Brazil, with several teams having already moved to North America. How can you compare an Argentine team or a mixed Latin American team to Brazilian teams?

Yeah, that ties in with what I was just explaining. In Brazil you have more tournaments, more organizations, more motivation to play. You know, the mentality is: “if sometime in the future one of our teams in North America need a player they may call on me.” So motivation is a huge part of it. Think about it this way, just as an example, if SK or Immortals suddenly need an AWPer the first thing they’ll do is look for one here. So for example kNg from g3x might think: “I have to play really well because if they ever need an AWPer, it could be me.” A clear example of that is what just happened with steel. Immortals needed someone to lead the team and now he’s back in North America.

So having someone representing you and knowing that maybe someday soon you could be playing there, that’s huge for the scene. That’s the mentality I’m going there with. What I really like is that we’re a mixed team from many countries, because it’s helping kick-start the scene in all these places. So maybe not so far in the future we need another player and it could be another Colombian, or a Chilean coming over. This will help these communities grow, and grow together by supporting a common team, and it will give players motivation to think: “yeah, I can make it there.”

Do you think there are chances for the scene to ever grow enough to be independent? Meaning teams won’t have to go to North America to compete, for example.

Well, that’s my objective and that’s why I want to go to the United States, so we can get exposure. But the reality is that it’s not just about esports. The region has to grow politically, economically… there are other priorities for society, and if that doesn’t get better it doesn’t matter how good the players get, they’re still going to try and get out. I mean look at Suarez, Neymar, and Messi. If it were good enough here they wouldn’t be playing in Europe. And we’re talking about football, where there’s plenty of talent. So I think the issues are more about culture, politics, and economy. The only shot we have is for the region to stay united.

Lastly, any parting words you’d like to add?

Yeah, first of all just thank you for your time. Second, I want to tell people we love the support when things go well, but it’s also important to support us when things don’t go as well. I’m not trying to get ahead of myself or say it’ll be bad, of course I’m wishing for the opposite. But if people really want us to do well, they must support us when things go well and when they don’t. Things will start to happen with hard work and dedication. It’s a huge responsibility for us to be the first team to represent our countries in North America. It’s a lot pressure for all of us. This can work in our favor—to motivate us—, but it can also play against us because people may think we’re not the right players or because we’re not trying hard enough. The thing is, I feel like a lot of times people don’t realize our rivals are also playing, it’s two teams in a server. For example, sometimes you lose a big lead and people say “how could you lose that?”, but just like we got twelve rounds one half, so can they. People will study us, like we will study them. So support is in the good and the bad!

With Proxure and sickLy attending the WESG offline finals with their respective countries, the Miami Flamingos will start playing together in January when they move into their house in Florida. The team’s starting five is:

Jonathan “JonY BoY” Muñoz
Guillermo “guishorro” Areco
Matias “tutehen” Canale
Cristian “Proxure” Rojas
Juanes “sickLy” Valencia

Eugenio “kam1kaze” Mongi (coach)

Source: HLTV.org

23 11, 2016

ECS S2 NA finalists decided

SK, Cloud9, OpTic, and Immortals have qualified for the $750,000 ECS Season 2 Finals.

The second season of ECS North America will feature one more match before it ends but the top four teams have already been determined.

SK finished the season in the first place with a 14-4 record and were followed by Cloud9 who had the same record as them.Immortals and OpTic grabbed the last two NA spots and qualified.


SK clinched the first spot in NA

The LAN finals will take place in Anaheim, California, USA from December 9-11. The contest will also feature four European teams.

Here is the current team list for ECS Season 2 Finals:

SK Cloud9 Immortals OpTic

The European finalists are yet to be decided as teams are still playing their matches.

Source: HLTV.org

22 11, 2016

NiP win IEM Oakland

NiP were crowned IEM Oakland champions after beating SK in three maps. After losing Train 4-16, the Ninjas were able to bring it back on Cache, 16-14, and then win the tournament with another 16-14 on Cobblestone.

The only way for NiP to be able to contest the first map, Train, would be to have a good showing on the CT side. With that in mind, the Swedes started off winning the pistol round in a great team effort. NiP instantly received a punch in the face NiP as SKtook the forcebuy with Epitacio “TACO” de Melo opening up the map for Fernando “fer” Alvarenga and Gabriel “FalleN” Toledo to each get a double. While NiP held on early, SK just kept relentlessly beating on the Swedes for an 11-4 half, after which SK were to switch over to the CT side, their strong side.

With two opening USP-S headshots by Marcelo “coldzera” David and a cheeky headshot from Lincoln “fnx” Lau on the popdog ladder, SKquickly got on the way to close out the map. NiP made their first eco scary, planting B and getting into a 2vs2, but the Brazilians were able to eliminate the Swedes and defuse the bomb. It didn’t take long for SK to close out the map, as they expectedly didn’t give up a single round for a 16-4.


SK didn’t even break a sweat on Train

The second map, Cache, was NiP’s to take, as the last time the Brazilians played it was months ago at DreamHack Masters Malmö, and it was an absolute disaster. With a fierce Nuke, though, the Brazilians were forced to leave Cache to the Ninjas. The Brazilian team started winning the pistol on the CT and an anti-eco to follow. That would be pretty much it, though, as NiP would then start steamrolling SK for a 7-3 scoreline after ten rounds of play. The Brazilian side made a last effort on the half to take two more rounds, but the Ninjas went into the CT half ahead by a hefty 10-5.

An impressive tap with the USP-S by Patrik “f0rest” Lindberg got instantly traded by TACO as SK took over the B site for a plant. The Swedes, though, swiftly retook the site for an even larger lead. Quickly, though, SK made a match out of it, with two nutty deagle headshots after running through the mid smoke by coldzera, winning the eco. The Brazilians then got five rounds to NiP’s three for a 13-11 scoreline and the Ninjas with a wobbly economy in great part thanks to coldzera’s clutching abilities. After making it 13-13, SK and NiP traded rounds for a tie on the 28th round. On the match point, Richard “Xizt” Landström pulled out the autosniper with which he got the opening and two last frags on B site to close out the map.


NiP were able to stop SK on their comeback run on Cache

The final map started with NiP on the terrorist rushing the B site, which they were able to get ahold of and eliminate the CTs with two opening frags by Adam “friberg” Friberg and three by Xizt. SKwon a big first gun round to keep the early game even and preventNiP from running away. The Swedes were able to trade the round, though, pushing SK on an eco.

Once they could buy, SK got their second round on the board, but were once again traded. NiP got a 6-2 lead and kept SK between a rock and a hard place as the Brazilian team struggled with money. The forcebuy worked, though, and a mix of pistols a rifle and a shotgun stopped an A push which the Swedish side had been abusing and got the Brazilian team back in the game. It wouldn’t last long, though, as NiP took double the amount of rounds as SK to close the half 10-5.


NiP raised the trophy after winning two thirty round maps

SK gaming made a game of it by taking the pistol round and following it up with the ecos,. NiP were able to get the first buy round buy were traded the following round, and were leading only by two, 11-9, going into an eco with a saved AWP. SK then found their groove racking up a 13-11 lead, but their hot streak was cut short by a triple with the SCAR-20 by Xizt.

With 14-12 on the board for the Brazilians, f0rest pulled a triple out of his bag of tricks defending mid to keep the Ninjas in contention. Not only in contention, the Ninjas were able to get a streak of their own going to get up to match point in the last round of regulation, which the Swedes took in a 16-14 victory to be crowned IEM Oakland champions.

IEM Oakland’s final standings:

1. NiP – $125,000
2. SK – $50,000
3-4. Astralis – $25,000
3-4. FaZe – $25,000
5-6. Immortals – $12,000
5-6. G2 – $12,000
7-8. Liquid – $5,000
7-8. Cloud9 – $5,000
9-10. Natus Vincere – $3,500
9-10. Heroic – $3,500
11-12. mousesports – $2,000
11-12. TyLoo – $2,000

Source: HLTV.org

18 11, 2016

Muffin Lightning replace EF at Minor

ELEAGUE has announced that Echo Fox has withdrawn from the Americas Minor and that they will be replaced by Muffin Lightning.

Following Echo Fox’s statement regarding their roster, which revealed that the organization has allowed it’s players to look for new opportunities, the team has also officially withdrawn from the upcoming ELEAGUE Americas Minor.


SileNt3M’s Muffin Lightning will be replacing the dissolved Echo Fox

To replace Echo Fox the North American team Muffin Lightning—featuring players such as Samuel “SileNt3m” Portillo and Joshua “sancz” Ballenger—has been invited, as they were “the next highest ranking team in the closed online qualifier stage”, per ELEAGUE’s announcement.

With this news, the following four teams will be competing for the two ELEAGUE Major Qualifier spots:

Cloud9 Immortals TSM Muffin Lightning

The Americas Minor will take place in the ELEAGUE studios from December 15-18.

Source: HLTV.org

15 11, 2016

Immortals win iBP Masters

Immortals claimed the iBP Masters trophy by beating Cloud9, 2-1, in the final. The first map, Cache, went to the Brazilians, 16-6. Cloud9 answered on Train, taking it 16-8, and finally Immortals took the decider on Mirage, 16-12.

The Brazilian side took the first round of pistols on the terrorist side of Cache after a fruitful take of the A site. Immortals’ euphoria was quick to dissipate, though, as Jake “Stewie2K” Yip pulled out a rabbit from his hat in the third round. With a saved MAC-10 from the previous round, Cloud9’s IGL got his team’s first frag, picked up an AK and got three more to help his team win the round.

Cloud9 started to look solid in their defense getting five rounds in a row, but a big three kill round by Ricardo “boltz” Prass, including winning a 1vs1 against Mike “shroud” Grzesiek got Immortals back in the game. The following round was a big push on B by the Brazilians. No team was able to find two opening frags before dying, and Henrique “hen1” Teles two more after, getting Immortals within one and putting Cloud9 on an eco. Immortals finally worked up a bit of a lead ending the half up 9-6.

The second half started with the twins, Lucas “lucas” Teles andhen1 cleaning house with five clean headshots on Cloud9 to giveImmortals the first round. The Brazilians were then able to win the three following rounds for a hefty 12-6 lead. Immortals then really started to run away with it winning the following two rounds increasing their lead to 14-6.


HEN1 and co. amply won the first map

Able to buy once again, Cloud9 were able to get a plant and a 2vs3, but hen1 exploited a peak by Tyler “Skadoodle” Latham asJoao “felps” Vasconcellos took shroud out to get on nine match points. A brilliant smoke play by felps in the last round, getting into A main as Cloud9 exited allowed him to kill the bomb carrier and stop the North Americans on their tracks to take the 16th round.

The second map, Train, started with boltz and felps playing offensively on CT down ivy, but Cloud9 were resilient in large part thanks to Timothy “autimatic” Ta getting three kills and planting the bomb and allowing his team to take the round. The first gun round had Cloud9 up 3-0, and an opening kill by Stewie2K got his team on the B site and Cloud9 were able to plant and defend a 4vs3 situation to take the fourth.

Cloud9 started to assert their dominance early on, despite losing to a pistol armor buy, winning eight of the first ten rounds and coming out on top in most of the clutch situations. Immortals were able to take the last couple rounds, but going into the attacking round with a 9-6 deficit meant the pistol round was going to be crucial.

The second half was all Cloud9, though, as the North American team won the pistol round and then ran away giving up a single round to close out Train 16-8 and move the match to the deciding map, Mirage.


Despite taking the second map, Cloud9 couldn’t stick it out on Mirage

Immortals defended the first round on Mirage from Cloud9’s A push effectively without letting the North American side plant, and won the two following rounds. Cloud9 started playing with a heavy mid presence and instantly got two rounds once they could have guns in their hands, but that would just be an illusion of control asImmortals took the game back into their court immediately by raking up rounds one after the other in the half for an 8-2 lead. Cloud9got a critical two rounds last in the half, but at 11-4 the situation was dire.

Cloud9 picked up the second half pistol after a B site retake to stay alive in the game. Slowly but surely, Cloud9 started to get back in, winning the first four rounds, 11-8. On the 20th round, tough, an impressive lurk from felps allowed Immortals to gain the mid round advantage and take control of the map, allowing his team to tally another one and force Cloud9 to think things over. After taking a timeout, Cloud9 managed to win the following round, pushingImmortals into an eco and a timout of their own.


felps had huge impact on the series with 101 ADR

It looked like things were going well for Cloud9, but Immortals stole the eco after the pause and caused the North American team to go on a pistol and armor buy with a scout on shroud. The broken buy worked, though, as Cloud9 were able to retake the A site afterImmortals’ plant to steal the round. It didn’t take long, though, for the Brazilians to get back on track as Immortals got the 14-12 lead and started to tighten the noose around Cloud9’s neck. boltzstopped an aggressive push by Stewie2K, then felps and lucasfollowed it up for a 5vs2, which the Brazilian team won to get on match point.

Cloud9 tried another broken buy similar to the one that worked a couple rounds back, and it seemed to work as shroud started tagging players with the scout and even got two frags, but hen1replied with three of his own and closed it out for Immortals to take the round, map, match, and lift the trophy at The Hangar.

Final standings for iBP Masters:

1. Immortals – $20,000, IEM Oakland
2. Cloud9 – $15,000, IEM Oakland
3-4. TyLoo – $12,500, IEM Oakland
3-4. FaZe – $12,500, IEM Oakland
5-6. Echo Fox – $10,000
5-6. Renegades – $10,000
7-8. FlipSid3 – $10,000
7-8. TSM – $10,000

The qualified Teams for IEM Oakland next weekend:

Group A Group B
Liquid Heroic
Natus Vincere SK
G2 NiP
Astralis mousesports
Immortals Cloud9
TyLoo FaZe

Source: HLTV.org