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25 09, 2016

Blizzard will stop using Battle.Net name.

The renowned American video game developer and producer of games such as Diablo, Starcraft, and Warcraft, Blizzard entertainment, is making changes towards a better future and we should all be excited about it.

GERMANY - AUGUST 17: Visitors try out the massively multiplayer online role-playing game 'World Of Warcraft' at the Blizzard Entertainment stand at the Gamescom 2016 gaming trade fair during the media day on August 17, 2016 in Cologne, Germany. Gamescom is the world's largest digital gaming trade fair and will be open to the public from August 18-21. (Photo by Sascha Schuermann/Getty Images)

Blizzard’s Battle.net service has been around for nearly two decades, giving players the opportunity to quickly start their favorite games and communicate with other players, but all good things must come to an end. Though Blizzard isn’t abandoning the technology, the “Battle.net” name is getting phased out.

When we created Battle.net, the idea of including a tailored online-gaming service together with your game was more a novel concept, so we put a lot of focus on explaining what the service was and how it worked, including giving it a distinct name. Over time, though, we’ve seen that there’s been occasional confusion and inefficiencies related to having two separate identities under which everything falls — Blizzard and Battle.net

The decision to drop Battle.net is a marketing strategy to better align its services. The name Battle.net has been attached to Blizzard for a long time; which gives a distinct implication to gamers that Blizzard has the best games for network games or LAN games.

In place of the Battle.net name, different services will instead be branded with “Blizzard.” The announcement points out that this has already been done with the both “Blizzard Streaming” and “Blizzard Voice,” and that other services will adopt similar names in the future.

blizzard-logo-huge

Given that built-in multiplayer support is a well-understood concept and more of a normal expectation these days, there isn’t as much of a need to maintain a separate identity for what is essentially our networking technology

There are mixed reactions when they’ve changed or dropped Battle.net. Some of the gamers are still confused as to whether or not Blizzard was the developer or Battle.net.

23 09, 2016

GM acquires services of Team1231

Serbia Team1231 will join ranks of Guerilla Method. After quite some time following a possible team to represent name, we have finally found a worthy team. Serbia Team1231 showed their performance by reaching semi finals of CSGO Serbian league, where they lost to Serbia iNation yet managed to jump back by taking down aforementioned team in finals of WESG Adriatic Qualifications.

Serbia Nemanja “k1Ng0r” Bošković
Serbia Petar “HOLMES” Dimitrijević
Serbia Nemanja “nexa” Isaković
Serbia Filip “k0ja” Kojić
Serbia Nemanja “NK” Krstić

First event the team will participate in is WESG EU Qualifications in Kyev, Ukraine Ukraine.

Team leader is one of the veterans of Serbian CS scene, Serbia Nemanja “k1Ng0r” Bošković, who made his statement on joining ranks of Guerilla Method:

Few days ago after a WESG qualifier win, we started searching for a home so we can focus mainly on playing. Today we are really happy to announce that we have joined Guerilla Method organisation. I’m really excited to play under GM banner which is really old and pretty famous organistaion here in the region, now back in business. I hope we will grow together and become consistent solid team in CS:GO Scene.

We also have statement from GM owner and CEO Serbia Marko Ladavac:

We are very pleased being able to work with players of this caliber. Our aim is to help them grow as players and as team for a long period of time. We are looking forward working with our new CSGO team and their upcoming matches and events.

23 09, 2016

France replaces Kazakhstan at TWC

Team Kazakhstan has been disqualified from The World Championships 2016 after the information that Mikhail “Dosia” Stolyarov played instead of Evgeniy “ZLEX” Kim in the deciding match versus France was revealed.

As reported in EFRAG’s public release, during usual routine checks it was found that Evgeniy “zLex” Kim could not have been playing the match against Team France that took place on Thursday, September 22nd.

After further investigation and direct communication with the team captain and players, it was admitted that it was in fact, the Gambit player Mihail “Dosia” Stolyarov playing in place of Kim, helping his teammates Rustem “mou” Telepov and Dauren “AdreN” Kystaubayev to qualify for the LAN finals.

As a direct consequence of a violation of The World Championships rules, Kazakhstan has been disqualified and replaced by the fourth-placed team of the tournament – France.


Dosia played in place of ZLEX in the deciding BO5 versus France

Adding to that, all of the players that played for team Kazakhstan in the match versus France will receive a two-year ban from The World Championships – including Stolyarov.

Kazakhstan as a whole will get a one-year ban, allowing them to field a team in 2018, but without the likes of Telepov andKystaubayev.

With this taken into account, TWC 2016 will feature the following teams:

Tunisia Canada Singapore Argentina
Australia Denmark Sweden France
22 09, 2016

Dragon Ball Xenoverse 2 Gets A Release Date, New Trailer

Bandai Namco announces a release date for Dragon Ball Xenoverse 2, alongside a brand-new trailer that shows off combat gameplay as well as the game’s story mode.

Bandai Namco have proven that it’s a good year to be a Dragon Ball fan, as the company announces that Dragon Ball Xenoverse 2 will be coming to Xbox One, PS4, and PC this fall.

The sequel to last year’s online multiplayer title, Dragon Ball Xenoverse 2 will release October 25 for the consoles, before coming to PC on October 28. A new trailer that released alongside the announcement shows off many of Dragon Ball Z‘s villains as they come face to face with the player in the Time Patrol’s efforts to set time back on track. The trailer also reveals a new Super Saiyan 3 form for the player character, something that was previously off-limits in Xenoverse.

361887-at24-1

Bandai Namco also announced that the upcoming game will feature the works of Grammy-nominated DJ Steve Aoki, while also paying tribute to the man in a very special way. Not only will Aoki remix a range of classic Dragon Ball Z songs such as “Cha-La Head-Cha-La” and “We Gotta Power”, the DJ will also be making an appearance in-game, as an interactive character in the game’s hub. Aoki appeared very excited to be a part of the Xenoverse sequel, claiming he “jumped at the chance to contribute [his] talents and leave [his] personal impact on the series.”

The game will contain a brand new city hub named Conton which is free to explore, alongside a multitude of new character customization options for the player’s custom character. The story details are yet to be revealed but the previous “Fly Through Time” trailer, along with the footage above, seem to suggest that the player will be taking their unique fighter back through the history of the series, encountering Goku’s father Bardock, as well as meeting Future Gohan from the dark future that Trunks first traveled back from in the Android Saga.

The game is also likely to feature a range of new characters, some of which might be making their first appearance after their introduction in the new Dragon Ball Super series, With a new series and a new XenoverseDragon Ball fans are certainly being kept happy, though there may be even more coming in the future with a new RPG set to release later this year.

While Dragon Ball: Project Fusion has not yet been announced as coming to the West, a port is likely seeing as the latest DBZ 3DS game, Extreme Butoden, was eventually brought over seas from it’s original Japanese release.

Dragon Ball Xenoverse 2 will release October 25 for Xbox One and PS4, with the PC version coming October 28.

19 09, 2016

Immortals win iBP Fall Invitational

Immortals win the iBUYPOWER 2016 Fall Invitational, defeating OpTic 2-1 (16-13 on Train, 16-19 on Cache, and 16-12 on Dust2) and taking home $10,000 as a result.

The iBUYPOWER 2016 Fall Invitational, much like the Summer iteration of the tournament which Cloud9 won, offered up $16,000 for eight North American teams competing in an online, single elimination best-of-three bracket.

The quarter-finals of the tournament saw teams such as Splyce,compLexity, Echo Fox, and TSM fall by the wayside, with TSM’s match against OpTic being the most closely contested series.

The semifinals meanwhile offered up the biggest shock of the tournament as SK, currently considered the world’s best team, fell to OpTic in an upset series.


felps’ Immortals edged out OpTic in a three map final

With the other side of the bracket seeing Wilton “zews” Prado’sImmortals take down NRG in a 2-1 series, the grand final of the event kicked off on Train and, following a close 8-7 first half lead by the Immortals, the Brazilian team played the better defensive side and took the first map 16-13.

OpTic’s map pick of Cache was up next and the Canadian-American-Spanish team took a late map lead only to see Immortals over take them and take match point; with Will “RUSH” Wierzba and Óscar “mixwell” Cañellas in fine form however, OpTic forced overtime and took Cache 19-16 and brought the series to Dust2.

Dust2 saw yet another 8-7 first half (this time in favour of OpTic) make way to a more dynamic second half as Immortals’ T-side proved too strong and the Brazilian team took the map 16-12 and thus won the iBUYPOWER 2016 Fall Invitational.

Source: HLTV.org

18 09, 2016

Virtus.pro win DreamHack Bucharest

Virtus.pro won DreamHack ZOWIE Open Bucharest 2016 and bagged the $50,000 grand prize in two maps over Cloud9. The first, Train, ended 16-9, and would foreshadow the second map, Cobblestone, which ended with the exact same scoreline.

A two-smoke inside execution on the B site of Train by Cloud9, who managed to close out the round in the afterplant kicked the final off. The polish side tied it right back up, however, forcing up and winning the pistol buy round.

With 3-1 up on the board for Virtus.pro, both teams traded rounds but it was the Polish side that would eventually start chaining rounds together eventually finding themselves up 9-2 after the 11th round. While Cloud9 managed to tally up a third, Virtus.prowon the follow-up resetting the American team’s economy.

The terrorist side half was disappointing for Cloud9, as Virtus.promanaged to take a 12-3 lead easily plowing through the North Americans, who tried everything from fast pushes to set pieces to try and break an impenetrable wall set-up by the Poles.

Cloud9 managed to take the CT side pistol, retaking after a plant on B by Virtus.pro. After having planted twice in the first rounds,Virtus.pro tried to put one more nail in the coffin, but Cloud9managed to hold the inside play, pushing the Poles on another eco and closing the gap to 12-7.

Finally, on the 21st round of the first map, Virtus.pro were able to put a round up on their terrorist side, and it was smooth flying from there. The Polish side then won two rounds in a row, and with 15-8 on the scoreboard the American side’s options on the first map. A big push by Jake “Stewie2K” Yip on B kept Cloud9alive, but it only pushed back the inevitable as Virtus.pro closed down the map on the following round, 16-9.


The Poles plowed through the first map

Cobblestone started with the North American side winning the pistol round on the terrorist side. A quick pick by Janusz “Snax” Pogorzelski on mid with the desert eagle gave Cloud9 flashbacks from Train, and the Polish side did indeed go on to stop Cloud9’s B push winning the second round.

A 1vs2 clutch by Mike “shroud” Grzesiek on the fifth round putCloud9 within one round of Virtus.pro, and were then able to tie it up 3-3. From there on out, Cloud9 got in the driver seat and started to run away with the first half of the map, all the way to 7-3 after the 10th round. Finally, however, Virtus.pro willed themselves back in the game picking up three more rounds before ending the half and giving themselves a chance in the second half.


Virtus.pro lift another title in Bucharest

Virtus.pro got right back in the game, tying it 9-9 after winning the pistol and the following two rounds. This would turn out to be the beginning of the end, as the Polish side would once again turn the plow on and glide to victory winning every round on the terrorist side, leaving the final score at 16-9.

DreamHack ZOWIE Open Bucharest 2016 final standings:

1. Virtus.pro – $50,000
2. Cloud9 – $20,000
3-4. dignitas – $10,000
3-4. EnVyUs – $10,000
5-6. FaZe – $3,000
5-6. Heroic – $3,000
7-8. FlipSid3 – $2,000
7-8. Gambit – $2,000

Source: HLTV.org

14 09, 2016

Valve changes review system to prevent fraud

In May, Valve updated Steam so that it highlighted recent reviews on games. The thinking behind this change was sound: it wanted to better show the current state of a game, many of which evolve quickly as developers issue updates.

Now, though, Valve is changing the default review score that shows up at the top of each product page – the one developers and potential customers put so much stock in – so that it does not include reviews written by those who obtained the product through a Steam key.

Customers that received the game from a source outside of Steam (e.g. via a giveaway site, purchased from another digital or retail store, or received for testing purposes from the developer) will still be able to write a review of the game on Steam to share their experience. These reviews will still be visible on the store page, but they will no longer contribute to the score.

Steam

This has to do with developers using “deceptive tactics to generate a more positive review score,” as they have been caught simply using product keys in order to post a positive review for their games. Valve said that “games across Steam shows that at least 160 titles have a substantially greater percentage of positive reviews by users that activated the product with a cd key, compared to customers that purchased the game directly on Steam. There are, of course, legitimate reasons why this could be true for a game: Some games have strong audiences off Steam, and some games have passionate early adopters or Kickstarter backers that are much more invested in the game.”.

In many cases, the abuse is clear and obvious, such as duplicated and/or generated reviews in large batches, or reviews from accounts linked to the developer. In those cases, we’ve now taken action by banning the false reviews and will be ending business relationships with developers that continue violating our rules.

Valve writes that it will continue to tweak the review system according to frequently raised concerns, such as the weakness of the “mark as helpful” system, which can sometimes make otherwise poorly performing games appear more appealing. The full statement can be seen over here.

13 09, 2016

Viktor “v1c7oR” Dyankov leaves MK

According to his tweet earlier this day, Viktor “v1c7oR” Dyankov said that he officially is not part of Bulgarian clan MK anymore. 

451px-v1c7or_at_iem_katowice_2016

This comes quickly after Kamen “bubble” Kostadinov and Emiliyan “spyleader” Dimitrov parted ways with the squad.

Officially not belong to clan MK anymore ! :> The bad day just comes out . Will miss ya GL!

This means that MK is now down to the following duo:

 Simeon “dream3r” Ganev
 Nikolay “nkl” Krastev

13 09, 2016

mousesports release kassad

mousesports have released coach Aleksandar “kassad” Trifunović, as both sides agreed to “pursue different paths within eSports”, the organization announced via social media.

Aleksandar “kassad” Trifunović had been a part of mousesports since ESL One Cologne’s Main Qualifier and helped them qualify for the Major and reach their best result so far, a 3rd-4th finish at ELEAGUE.

After his three-month long tenure in mousesports, the roster and the coach part ways as they decided to pursue different paths.


kassad wants to continue coaching despite the recently announced limitations

According to a statement from Trifunović, he intends to continue coaching and is open to offers from all around the world:

“I would like to thank mouz for the opportunity and I wish best of luck to all my ex-mates. As for my future goes, I am open for offers from all parts of the world and despite the new rules I think I can still contribute a lot.” Trifunović said in a statement.

mousesports are:

Nikola “NiKo” Kovač
Denis “denis” Howell
Timo “Spiidi” Richter
Chris “chrisJ” de Jong
Tomáš “oskar” Šťastný

Source: HLTV.org

12 09, 2016

Luminosity add SHOOWTiME & shz

Luminosity Gaming have recruited Gustavo “SHOOWTiME” Goncalves and Bruno ‘shz’ Martinelli to complete their five-man lineup.

The speculations that arose following the departure of Renato “nak” Nakano and Bruno “bit” Lima from Luminosity proved to be true, as the North American organization announced that they will be signing Gustavo “SHOOWTiME” Gonçalves, the ex-Immortalsplayer, and Bruno “shz” Martinelli, who recently helped his team Remo Brave win the Brasil Game Cup.


SHOOWTiME will be joining Luminosity after stints in Tempo Storm, Immortals and SK

The news comes soon after the announcement from SK gaming that Fernando “fer” Alvarenga will start playing with the team again after going through a few operations to resolve his medical issues, effectively relieving Gonçalves of his stand-in duty for the team.

This is how Gustavo “yeL” Knittel commented on the signing in theofficial press announcement:

“As a team we felt that SHOOWTiME brought a lot of experience to the team, and shz is a young explosive talent, that we hope will transfer to our team.  We look forward to working hard together with our new lineup to show the World what we are truly capable of. Thank you to our fans for supporting us no matter what! “

With this change, Luminosity’s roster is as follows:

Vinicios “PKL” Coelho
Gustavo “yeL” Knittel
Lucas “destiny” Bullo
Gustavo “SHOOWTiME” Gonçalves
Bruno “shz” Martinelli

Alessandro “apoka” Marcucci (coach)

Source: HLTV.org